User Guide¶
This section explains the theory behind AquaCal’s calibration approach and provides practical guidance for using the tools. Each page is self-contained — you can jump to any topic without reading others first.
Theory Pages¶
Refractive Geometry — How light rays refract at the air-water interface, refractive projection, and ray tracing
Coordinate Conventions — World frame, camera frame, pixel coordinates, and transformations
Optimizer Pipeline — Four-stage calibration pipeline, bundle adjustment structure, and camera models
Practical Guides¶
CLI Reference — Command-line interface documentation for
calibrate,init, andcompareTroubleshooting — Common issues and solutions
Glossary — Definitions of key terms